Anna Carter is a PhD Researcher in the Centre for Doctoral Training at Swansea University where she is focusing on enhancing human interactions and collaborations with intelligence driven systems. Swansea City and County are stakeholders within the PhD project which involves deploying a range of technologies within the £1.3bn city regeneration project. Her research focuses on using human centred methods to co-create an immersive digital experience throughout the city centre using a range of next generation technologies created through participatory design. Designing inclusively is essential to all of her work and she is currently the accessibility chair for EduCHI 2022.
Marianna Obrist is a Professor of Multisensory Interfaces at University College London, part of UCL’s Multi-Sensory Devices research group and the Deputy Director (Digital Health) for the Institute of Healthcare Engineering. Alongside a recent book publication and international recognition in Human-Computer Interaction and User Experience, she is also working on a number of research projects funded by government funding bodies, from the ERC to UKRI and Innovate UK.
Christopher Dawes comes from a background in cognitive psychology, after submitting his thesis in schizophrenia and Virtual Reality at the University of Nottingham in 2022. At UCL, he has been a Researcher in multisensory eating experiences in Virtual Reality and is currently investigating multisensory fabric experiences as part of a collaboration with the Textile Circularity Centre. Christopher is also a Researcher at OWidgets, involved in assessing digital smell health technology.
Alan Dix is Professorial Fellow at Cardiff Metropolitan University and Director of the Computational Foundry at Swansea University, a £31m investment by the University, Welsh Government and European Union to create a place to nurture fundamental digital research that makes a difference to real lives. Previously he spent 10 years in a mix of academic and commercial roles. Alan has worked in human–computer interaction research since the mid 1980s and is the author of one of the major international textbooks on HCI as well as of over 500 research publications from formal methods to design creativity. His work has often looked over the technological horizon, for example in 1992 he wrote possibly the first paper to highlight the potential for gender and ethnic bias in black-box machine learning algorithms, and in 2000 led development of an early (albeit too early!) social networking system. Social impact is also crucial to his work and he was responsible for the algorithmic social justice theme of the UK Not-Equal network for Digital Economy and Social Justice.
Jennifer Pearson is an Associate Professor at Swansea University with 10 years experience of co-designing in challenging contexts. Her primary research interest is centred around so-called emergent communities, where a certain set of challenges inhibit users from accessing technology (e.g., lack of internet connectivity, limited power, low literacy, little access to smart phones etc.). As part of this work, she spends a significant amount of time working in-situ with community end-users; learning from them and working with them to create digital interactive systems that better suit their contexts.
Matt Jones is the author of two books and many research articles that have helped shape the field of Mobile HCI and UX (Mobile Interaction Design and There’s Not an App for That). He has spoken at events with both an arts focus (such as the Hay Book Festival 2017) and the sciences (such as this the British Science Festival 2016 and Interact 2017). He has worked both with academic research groups and industrial partners across the world. His work combines a passion for invention with a commitment to working alongside non-traditional users of mobile technology.
Dimitris Zampelis is an experienced UI/UX designer with a demonstrated history of working in the computer software industry. Skilled in Mobile Applications, UI/UX, Prototyping, Computer Science, Databases, and Management. He is a strong engineering professional with a PhD focused on the potential of Augmented Reality (AR) in product development and rapid prototyping from Cardiff Metropolitan University now working on adding olfactory stimulation’s into AR.
Ceylan Besevli is a design researcher and currently a Research Fellow at the Multisensory Devices group working on I-smell project that investigates digital smell training through a user-centred lens. She completed her PhD in Interaction Design at Koç University (KU). Her Ph.D. was on developing tangible interfaces for young children. She also worked on gestural interaction in domestic settings, was the coordinator of the Design Thinking Group, and developed a course on Play and Innovation at KU.