A workshop at United Kingdom and Ireland Computing Education Research (UKICER) 2020
Despite a growing maturity of video technology over several decades, its adoption in higher education institutions (even in the context of teaching technical subjects in computer science) had been rather limited until recently. New obligations on supporting learning amidst social distancing measures, however, offer the opportunity to incorporate video more widely in computer science education, as well as of studying formally the effects of such a shift in pedagogical style.
This workshop builds on the success of previous events by the organisers and aims to give a space to participants to reflect on their planned use of video in computer science education and discuss opportunities for cross-institutional research.